INDEPENDENTLY CHECKED PRACTICE PUZZLES Water Sort 234 practice puzzles. A separate place to practise.
Opening the practice library…
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Diagnostic play: practice progress uses its own test database. Original 24 links keep diagnostic mode and open the original game’s separate test progress.
ONE COLOUR, ONE FULL TUBE A satisfying splash of order. Choose a tube, then pour into a matching colour or an empty tube. Try a different path when a pour leads to a dead end.
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Practice progress: checking…
Original 24 and the practice library are different sets with separate current puzzles and completion. A combined inventory is not your progress.
Play the original 24
Puzzles How to play
Show colour letters Library home
C: Coral · B: Blue · G: Gold · V: Violet · J: Jade
A little order, beautifully found. Every colour fills one tube. The spare tubes are empty.
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Tab-only play: refreshing or leaving loses this temporary progress.
Resume this page Recheck storage Reload saved progress Use tab-only play
Find your next pour Cancel Groups describe colours and spare tubes, not human difficulty. Every starting puzzle is solvable, but some later positions are not. No unique route is assumed.
A little room for each colour Choose a tube with water, then choose its destination. Tap the selected tube again to cancel. An invalid destination keeps the source selected. Only matching top colours can mix. Empty tubes accept any colour. Each pour moves as many consecutive matching top drops as fit, with four drops per tube. Finish with one full tube per colour and the remaining tubes empty. A legal pour is not always a good one. Some positions have no route to finish; use Undo or Restart. Hint says whether it has verified a complete route, proved this position has no solution, or found only a legal move without verifying the rest. An inconclusive search is never called unsolvable. There may be many valid routes.
Selection and Hint do not count as pours. Undo restores the previous tubes and pour count, for up to the latest 200 pours. Restart confirms before clearing this attempt; previous completion and best pour count stay. A completed mark does not mean the current attempt is solved.
Tab to a tube and use Enter or Space to choose it. Arrow keys move by tube number; Home and End go to the first and last. Colour names in tube labels run bottom to top. Optional letters are a second visual cue, not a tested colour-vision accessibility guarantee.
Saving is local to this practice library. It never reads, migrates or replaces original progress. Tab-only drafts never copy back. Each attempt has a 4,096-pour storage limit: no pour is made at the limit; Undo or Restart to continue. Selection and Hint marks are not stored.
This library preserves the original glass artwork and rules. Pours update immediately without the original travelling-glass animation, so no delayed animation can overwrite Undo or a new puzzle.
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234 practice puzzles · no game account required
Water rules, interface and artwork reused from MellowTap. No external artwork or new dependency.
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